Team Zombie Nazi Daemons with three arms and butcherknives for hands and machine guns coming out of their chests that they fire by going like this

January 28th, 2005

January 27th, 2005

January 26th, 2005

January 25th, 2005

January 24th, 2005

January 23rd, 2005

January 22nd, 2005

January 21st, 2005

January 20th, 2005

January 19th, 2005

January 18th, 2005

January 17th, 2005

Weekend, January 15-16th, 2005

Friday January 14, 2005

Thursday January 13th, 2005

Wednesday January 12th, 2005

Tuesday January 11th, 2005

Monday January 10th, 2005

Sunday January 9th, 2005

Saturday January 8th, 2005

I guess I should update this a little more frequently, but here's where we stand on the mechanical front:

Friday January 7th, 2005

Thursday January 6th, 2005

Wednsday January 5th, 2005

Vision is an unholy nightmare. I've been tinking away with my detect barcode code all afternoon, trying to come up with threshholds that work. I just managed to get it to differention between black and green fairly well. Now I just need to come up with a half-way decent method of figuring out how many "squares" are green. I've thought about it a bit but everything I'm trying doesn't seem very robust. More news to come I'm sure. -Abraham

Tuesday January 4th, 2005

We're currently thinking of using a combination of short and long-range distance sensors. The long range sensors would be useful in helping with wall avoidance and perhaps mapping in conjunction with the camera. The short range sensors would be useful for ball detection and close range wall avoidance. We'll definitely need optical encodes for our wheels with some misc bump sensors thrown in for good measure. We're most certainly using the gyro, I love those little things(Abe).

Monday January 3rd, 2005

Day One, Morale is high. The summit is in sight.

Things to note: